Places
A town and its underside, a bar, the roadside franchises, a pocket city, and a station broadcasting from the gaps.

The All-Star Diner
A roadside diner, home of the All-Star Special. The diner itself is the sentient one. Staff differ at every location. An entrance, and an easy one.

Club Zer0
A magick bar in a side-dimension beside the Shift. Neutral ground, black market, sanctuary, backroom court. Five laws.
Ellis Road
A road on no map, off a green exit sign at mile marker 237. GZS Radio on a dial set to off. Every other road runs to it.

The Endless City
The True Mage line's own pocket city, for people who never existed or never had a place. The Infinite Library is inside it.

GZS Radio
Broadcasting from gaps in the prison system: warnings, field reports, songs with instructions, ads for impossible places.

Happy Mart
The chain where this world goes wrong, aisle by aisle, under bad fluorescents. One of four roadside franchises, and a hard door.

The Infinite Library
Inside the Endless City, a library that holds every story ever told, imagined or not.
Lenora, Kansas
A real town on the Solomon, founded 1873. In the story Lenore, the sign reads POP. 454 going in and POP. 455 going out.

Lucky's
A gas station and trading post with a rabbit for a mascot. The Night Manager runs every one. Neutral ground where deals get done.

The Starlite Motel
A motel in every city, all kept by one blind man. A door to the Above and the Below, and an easy one.

Stillwell Below
The Below-city under Stillwell, Indiana: the town's hidden underside, reached through its storm drains, sewers and tunnels.

Stillwell, Indiana
A small Indiana town where all five jurisdictions touch in a dead hospital's chapel. There's a second town underneath.
US Highway 36
The main-story road, west through Missouri and into Kansas. The file is mostly blank, on purpose.
Elsewhere in the Codex
It has not opened yet.
A Thursday letter from the Codex is planned. The first one has not gone out. Leave an address and it comes to you.


